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						<h1 id="firstHeading" class="firstHeading" lang="en"><span dir="auto">Game Basics</span></h1>
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				<div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><p><span style="display: inline-block; background-color: rgba(190, 228, 255, 0.4); padding: 2px 5px; border-radius: 6px; border: 1px solid #8ec5ec; height: auto;"><span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/File:Blue_i.png" class="image" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Blue_i.png" width="14" height="14" class="icon-margin"></a> <b>Note</b>:</span> This page could use more info on things like the <a href="https://www.mushpedia.com/wiki/Inventory" title="Inventory">Inventory</a> / <a href="https://www.mushpedia.com/wiki/Inventory#Tools" title="Inventory">Tools</a>. Keep is short though.</span>
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<hr>
<p><b><a rel="nofollow" class="external text" href="http://mush.twinoid.com/">Mush</a></b> is an interstellar survival game. Unlike Motion Twin's other survival game, <b><a rel="nofollow" class="external text" href="http://www.die2nite.com/#index">Die2Nite</a></b>,
 there is a heavy emphasis on coordination and teamwork between all 
members on the Human and Mush teams. Survival is accomplished via doing 
assorted tasks on the ship that will be useful to your teammates. The 
more survivors you have on your team, the easier it gets! 
</p><p>The plot is simple: <i><b>Alien parasites</b></i> have invaded 
Earth, and worst yet, they have covertly taken over the Earth government
 and are trying to wipe humanity from the Universe. 16 desperate humans 
escape in an experimental ship to try and save Humanity from <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">The Mush</a></span>, but some are already infected...
</p>
<div id="toc" class="toc"><div id="toctitle"><h2>Contents</h2></div>
<ul>
<li class="toclevel-1 tocsection-1"><a href="#Game_Overview"><span class="tocnumber">1</span> <span class="toctext">Game Overview</span></a>
<ul>
<li class="toclevel-2 tocsection-2"><a href="#Teams"><span class="tocnumber">1.1</span> <span class="toctext">Teams</span></a></li>
<li class="toclevel-2 tocsection-3"><a href="#Communication"><span class="tocnumber">1.2</span> <span class="toctext">Communication</span></a></li>
<li class="toclevel-2 tocsection-4"><a href="#Ship_Stats_to_Monitor"><span class="tocnumber">1.3</span> <span class="toctext">Ship Stats to Monitor</span></a></li>
<li class="toclevel-2 tocsection-5"><a href="#Individual_Stats_to_Monitor"><span class="tocnumber">1.4</span> <span class="toctext">Individual Stats to Monitor</span></a></li>
</ul>
</li>
<li class="toclevel-1 tocsection-6"><a href="#Basic_Gameplay_Details"><span class="tocnumber">2</span> <span class="toctext">Basic Gameplay Details</span></a>
<ul>
<li class="toclevel-2 tocsection-7"><a href="#Actions"><span class="tocnumber">2.1</span> <span class="toctext">Actions</span></a></li>
<li class="toclevel-2 tocsection-8"><a href="#Cycles"><span class="tocnumber">2.2</span> <span class="toctext">Cycles</span></a></li>
<li class="toclevel-2 tocsection-9"><a href="#Game_Modes"><span class="tocnumber">2.3</span> <span class="toctext">Game Modes</span></a></li>
</ul>
</li>
</ul>
</div>

<h2><span class="mw-headline" id="Game_Overview">Game Overview</span></h2>
<h3><span class="mw-headline" id="Teams">Teams</span></h3>
<p><span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Human_Play" title="Human Play">Human Play</a></b>.</i></span> <span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Mush_Play" title="Mush Play">Mush Play</a></b>.</i></span>
</p><p>There are two teams of players on the ship. Humans who are trying to save Humanity, and <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span>
 who are trying to destroy them all.
All 16 characters start out as humans in cryosleep, and awaken as fellow
 Twinoid players choose who they will portray and begin playing the 
game. Once everyone has woken up, the game starts with two randomly 
chosen crewmates becoming Mush. (The only person that cannot be chosen 
as an 'Alpha Mush' is <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Zhong_Chun" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Chun_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Zhong_Chun" title="Zhong Chun">Chun</a></span>, because she is immune.)
</p><p>Bascially the human team will try to keep the ship flying and 
find the Mush through communication and teamwork, while the Mush do 
their best to do as much damage as possible, including turning more 
people to their side. Besides, every character including the Mush earns <a href="https://www.mushpedia.com/wiki/Player_Resources#Human_Glory" title="Glory"><img alt="Glory" src="Game%20Basics%20-%20Mushpedia_files/Triumph.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Glory" title="Glory">Glory</a> for different actions, which will result in a ranking of (debatable) "importance" by Glory at the end of the game.
</p><p><a href="https://www.mushpedia.com/wiki/Human_Play" title="Human Play">Human Goals:</a>
</p>
<ul>
<li> Find and destroy <b>ALL</b> Mush that are on the ship.
</li>
<li> Study the Mush and create the Anti-Mush Serum (to help with the above and gain glory).
</li>
<li> Either return to Sol without Mush, or escape to Eden and start Humanity from scratch.
</li>
</ul>
<p><a href="https://www.mushpedia.com/wiki/Mush_Play" title="Mush Play">Mush goals:</a>
</p>
<ul>
<li> Kill or infect all Humans, e.g. by destroying the ship
</li>
<li> Alternatively, survive to the end to ensure the infection of Sol or Eden
</li>
</ul>
<p><br>
</p>
<h3><span class="mw-headline" id="Communication">Communication</span></h3>
<p><span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Chat" title="Chat">Chat</a></b>.</i></span>
</p><p>The most important tool you have while playing this game is communication. The tool used for this is the <a href="https://www.mushpedia.com/wiki/Chat" title="Chat">chat box</a>.
 It appears to the right of your screen. Be sure to keep an eye on it to
 coordinate with your fellow crew! Mush have their own private secondary
 channel which is only visible to them, unless a special research allows
 access to the Human crew. Favorited threads for important topics will 
show up in their own tab. You can also have up to 3 private discussion 
tabs open at any time. Each private discussion tab can have any number 
of participants, but only they will be able to see what is said. Use the
 tabs at the top of the chat box to navigate between different sections 
of the chat.
</p><p><br>
</p>
<h3><span class="mw-headline" id="Ship_Stats_to_Monitor">Ship Stats to Monitor</span></h3>
<p><span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Resources" title="Resources">Resources</a></b>.</i></span>
</p><p>The following things are required for the ship to do well. 
Running low on those is usually bad, and possibly ends the game for all 
people playing!
</p>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/File:Shield.png" class="image" title="Armor Icon"><img alt="Armor Icon" src="Game%20Basics%20-%20Mushpedia_files/Shield.png" width="12" height="14" class="icon-margin"></a> <b>Armor</b>, or hull integrity, is the shield icon at the top of the screen. If this reaches zero, the ship will be <b>destroyed</b>. Usually lowered by <a href="https://www.mushpedia.com/wiki/Hunters" title="Hunters">Hunters</a> attacking the ship, but also by fires or untrained pilots. The crew can use scrap metal to restore integrity.
</li>
</ul>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/File:O2.png" class="image" title="Oxygen Icon"><img alt="Oxygen Icon" src="Game%20Basics%20-%20Mushpedia_files/O2.png" width="14" height="14" class="icon-margin"></a> <b>Oxygen Level</b>
 is listed at the top of the screen, representing the amount of O2 left 
in the Alpha and Bravo Central Storage oxygen tanks. When this is at 
zero, <b>one crewmate dies every cycle</b> from asphyxia (or depletes an <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Oxygen_Capsule" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/16px-Oxy_capsule.jpg" width="16" height="16" class="margin-small" srcset="Game%20Basics%20-%20Mushpedia_files/24px-Oxy_capsule.jpg 1.5x, Game%20Basics%20-%20Mushpedia_files/32px-Oxy_capsule.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Oxygen_Capsule" title="Oxygen Capsule">Oxygen Capsule</a></span> if they are holding one). Oxygen is created by plants and can be found while exploring planets.
</li>
</ul>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/File:Pa_cook.png" class="image" title="Food Icon"><img alt="Food Icon" src="Game%20Basics%20-%20Mushpedia_files/Pa_cook.png" width="16" height="16" class="icon-margin"></a> <b>Food:</b> should be kept in the refectory. Humans not eating or drinking for too long (3+ days) causes them <b>starvation damage</b>. On the other hand, food is a valuable <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> source when they are required for important and time-critical tasks like <a href="https://www.mushpedia.com/wiki/Piloting" title="Piloting">Piloting</a>.
 To prevent food shortage, do not just eat unless your character has the
 "hungry" icon, and only cook food right before eating it to prevent 
spoilage. Food can be found while exploring.
</li>
</ul>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/File:Fuel.png" class="image" title="Fuel Icon"><img alt="Fuel Icon" src="Game%20Basics%20-%20Mushpedia_files/Fuel.png" width="14" height="14" class="icon-margin"></a> <b>Fuel Reserves</b> are listed at the top of the screen. They are kept in tanks in the Alpha and Bravo Rear Storage rooms. Fuel is <b>required to move</b> in order to escape hunters or find resources. Fuel can be found while exploring.
</li>
</ul>
<p><br>
</p>
<h3><span class="mw-headline" id="Individual_Stats_to_Monitor">Individual Stats to Monitor</span></h3>
<p><span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Health" title="Health">Health</a></b>.</i></span> <span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Player_Resources" title="Player Resources">Player_Resources</a></b>.</i></span>
</p>
<ul>
<li> <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> <b>Action Points</b> are your most valuable resource, as they allow you to do things. Think before you spend those. (See 'Actions')
</li>
</ul>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/Player_Resources#Movement_Points" title="Movement Point"><img alt="Movement Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot2.png" width="11" height="13" class="icon-margin"></a> <b>Movement Points</b> are like action points, but specifically for moving from one room to another.
</li>
</ul>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/Health#Health_Points" title="Health Point"><img alt="Health Point" src="Game%20Basics%20-%20Mushpedia_files/Lp.png" width="11" height="13" class="icon-margin"></a> <b><a href="https://www.mushpedia.com/wiki/Health#Heath_Points" title="Health">Health Points</a></b>
 show how much damage you have taken. If you run out of health, you die.
 Health is lost by attacks from other crew members, room events like 
falling metal, exploration events, hurting yourself during actions in 
the ship (including failures at things like repairing equipment), fires,
 starvation, and certain illnesses.
</li>
</ul>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Game%20Basics%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> <b><a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Health">Morale Points</a></b>
 show how well you are dealing with events on the ship mentally. If you 
run out of morale, you die by suicide. Morale is lost by passing time, 
crew deaths, eating uncooked/frozen food and random or Mush-induced 
panic attacks. Morale can be restored by a <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Shrink" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Shrink.png" width="25" height="25" class="small-em"></a> <a href="https://www.mushpedia.com/wiki/Shrink" title="Shrink">Shrink</a></span> or an inspiring <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Leader" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Leader.png" width="25" height="25" class="small-em"></a> <a href="https://www.mushpedia.com/wiki/Leader" title="Leader">Leader</a></span>, and through various positive events.
</li>
</ul>
<ul>
<li> <a href="https://www.mushpedia.com/wiki/File:Dirty.png" class="image" title="Dirty Icon"><img alt="Dirty Icon" src="Game%20Basics%20-%20Mushpedia_files/Dirty.png" width="16" height="16" class="icon-margin"></a> <b>Dirty Status</b> lets you know when your actions have covered you in filth. As opposed to some other <a href="https://www.mushpedia.com/wiki/Status" title="Status">Character Statuses</a>, it is shown for everyone to see as an icon over your character's picture. When you get dirty, you can spend 2 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> to shower (or 1 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span>
 when holding the Soap) in one of the Dorms. This is important because 
for one, you cannot work at a number of computer terminals when dirty, 
and secondly because being dirty will make you a Mush suspect. Avoid it 
by wearing the <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Stainproof_Apron" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/16px-Apron.jpg" width="16" height="16" class="margin-small" srcset="Game%20Basics%20-%20Mushpedia_files/24px-Apron.jpg 1.5x, Game%20Basics%20-%20Mushpedia_files/32px-Apron.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Stainproof_Apron" title="Stainproof Apron">Stainproof Apron</a></span> when doing messy work like research, eating, gardening or repairs.
</li>
</ul>
<p><br>
</p>
<h2><span class="mw-headline" id="Basic_Gameplay_Details">Basic Gameplay Details</span></h2>
<h3><span class="mw-headline" id="Actions">Actions</span></h3>
<p><span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Actions" title="Actions">Actions</a></b>.</i></span>
</p><p><a href="https://www.mushpedia.com/wiki/Actions" title="Actions">Actions</a> are events that use up Action Points (<span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span>).
 Every action gets logged in the room for later viewing. However, not 
everyone can see the log of every action, with some only visible to 
yourself. Be sure you are familiar with your actions' <a href="https://www.mushpedia.com/wiki/Privacy_Levels" title="Privacy Levels">Privacy Levels</a> before doing them, if there are things you might want to keep a secret.
</p><p>In general, the actions that you perform and that the crew expects of you will greatly depend on which <a href="https://www.mushpedia.com/wiki/Characters" title="Characters">Character</a> you are playing. Some roles are more defined than others, from dedicated specialists like <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Paola_Rinaldo" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Paola_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Paola_Rinaldo" title="Paola Rinaldo">Paola</a></span> (who has an important job that only she can do) to generalists like <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Gioele_Rinaldo" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Gioele_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Gioele_Rinaldo" title="Gioele Rinaldo">Gioele</a></span> who can help with just about anything.
</p><p>Of course the ship's situation is a big factor as well. Things 
like effective research, defense, NERON projects or going on expeditions
 to get more oxygen are all important. As is not wasting your energy 
running back and forth. So plan your actions before you act, ideally 
with the rest of the crew, as this will make you more effective.
</p><p>Some actions are "<a href="https://www.mushpedia.com/wiki/Aggression" title="Aggression">Aggressive</a>" and, when unexplained, may result in the player being attacked in retaliation. They will also cost an additional 2 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> if Ian (the <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Ian_Soulton" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Pacifist.png" width="16" height="16" class="margin-small"></a> Pacifist</span>) is in the room, and cannot be performed when a Diplomat has called a temporary ceasefire.
</p><p><span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span> players have additional actions... most of which you do not want to perform under a camera, or even with people in the room.
</p><p><br>
</p>
<h3><span class="mw-headline" id="Cycles">Cycles</span></h3>
<p><span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Events_at_Cycle_Change" title="Events at Cycle Change">Events at Cycle Change</a></b>.</i></span>
</p><p>A new cycle happens every three hours. A new day starts at 1 am, French time. <a rel="nofollow" class="external text" href="http://www.worldtimeserver.com/current_time_in_FR.aspx">Click to see current game time.</a> Each cycle the following events occur:
</p>
<ul>
<li> +1 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span>, +1 <a href="https://www.mushpedia.com/wiki/Player_Resources#Movement_Points" title="Movement Point"><img alt="Movement Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot2.png" width="11" height="13" class="icon-margin"></a>
</li>
<li> +1 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Game%20Basics%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> if lying in a <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Bed" title="Bed">bed</a></span>
</li>
<li> +1 <a href="https://www.mushpedia.com/wiki/Player_Resources#Experience" title="XP"><img alt="XP" src="Game%20Basics%20-%20Mushpedia_files/Xp.png" width="16" height="16" class="icon-margin"></a> (2 <a href="https://www.mushpedia.com/wiki/Player_Resources#Experience" title="XP"><img alt="XP" src="Game%20Basics%20-%20Mushpedia_files/Xp.png" width="16" height="16" class="icon-margin"></a> If you're playing in <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Gold.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Game Modes">Gold Mode</a></span>)
</li>
<li> -1 <a href="https://www.mushpedia.com/wiki/Resources#Oxygen" title="Oxygen"><img alt="Oxygen" src="Game%20Basics%20-%20Mushpedia_files/O2.png" width="14" height="14" class="icon-margin"></a> Oxygen from the ship's stores (1 more for each tank that is leaking)
</li>
<li> -1 point of food <a href="https://www.mushpedia.com/wiki/Health#Satisfaction" title="Health">Satisfaction</a> (usually invisible)
</li>
</ul>
<p>Many more events may happen depending on your character and the 
situation. Hunters will fire, things can break, fires spread etc. 
Furthermore, Day Change (between C8 and C1) will result in the daily 
loss of morale, the replenishment of skill points and new spores to pull
 for the Mush, among other things.
</p><p><br>
</p>
<h3><span class="mw-headline" id="Game_Modes">Game Modes</span></h3>
<p><span class="template-main"><a href="https://www.mushpedia.com/wiki/File:Magnifier.png" class="image" title="More info"><img alt="More info" src="Game%20Basics%20-%20Mushpedia_files/Magnifier.png" width="20" height="20" class="small-20"></a> <i>Main article: <b><a href="https://www.mushpedia.com/wiki/Game_Modes" title="Game Modes">Game Modes</a></b>.</i></span>
</p><p>There are three overall Game Modes: <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Bronze_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Bronze.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Bronze_Mode" title="Game Modes">Bronze</a></span>, <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Silver_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Silver.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Silver_Mode" title="Game Modes">Silver</a></span> and <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Gold.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Game Modes">Gold</a></span>.
</p><p><span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Bronze_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Bronze.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Bronze_Mode" title="Game Modes">Bronze Mode</a></span> is the standard non-paying mode in which the game is played.
In Bronze Mode, your character will have just one free <a href="https://www.mushpedia.com/wiki/Skills" title="Skills">Skill</a> slot (plus another slot for <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span> skills if they are a <i>Mush</i>). There are no extra perks to this mode.
</p><p><span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Silver_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Silver.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Silver_Mode" title="Game Modes">Silver Mode</a></span>
 is unlocked by buying Gold Days at least once and it's the mode you'll 
be in after your Gold Days run out. Gold Days rewarded from competitions
 do not usually trigger <i>Silver Mode</i>. In <i>Silver Mode</i>, your character will have two skill slots if human, and two additional Mush skill slots if Mush.
</p><p><span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Gold.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Game Modes">Gold Mode</a></span> is a paid mode of the game, with assorted benefits.
To play in <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Gold.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Gold_Mode" title="Game Modes">Gold Mode</a></span>,
 you need to have Gold Days on your account. Gold Days do not count down
 while you are not on a ship. While you have Gold Days, you cannot play 
in <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Bronze_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Bronze.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Bronze_Mode" title="Game Modes">Bronze Mode</a></span> or <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Game_Modes#Silver_Mode" title="Icon"><img alt="Icon" src="Game%20Basics%20-%20Mushpedia_files/Silver.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Game_Modes#Silver_Mode" title="Game Modes">Silver Mode</a></span>. Gold Mode players have 2 higher maximum <a href="https://www.mushpedia.com/wiki/Health#Health_Points" title="Health Point"><img alt="Health Point" src="Game%20Basics%20-%20Mushpedia_files/Lp.png" width="11" height="13" class="icon-margin"></a> and <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Game%20Basics%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a>, and up to 4 Human and Mush skills. Those skills will be retained for the remainder of a ship even after Gold Days run out.
</p>
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